Large City: Giru Muni Mudâ

Giru Muni Mudâ

Giru Muni Mudâ
Example Warrenese architecture.
StateDalandic Empire
ProvenceNetep Barony
Sub ProvenceDletktksigu County
RegionVêvê-thëfe Forest
Founded1333
Community LeaderMaster Nrëîl
Area270 km2 (108 mi2)
Average Yearly Temp17°C (62°F)
Average Elevation530 m (1738 ft)
Average Yearly Precipitation243 cm/y (95 in/y)
Population63591
Population Density235 people per km2 (588 people per mi2)
Town AuraMysticism
Naming
Native nameGiru Muni Mudâ
Pronunciation/ˈgiru/ /ˈmuni/
Direct Translation[angel] [pan; saucepan; pot]
Translation[Not Yet Translated]

Giru Muni Mudâ (/ˈgiru/ /ˈmuni/ [angel] [pan; saucepan; pot]) is a subtropical Large City located in Dletktksigu County, Netep Barony, within the Dalandic Empire.

The name Giru Muni Mudâ is derived from the Wood Elvish language, as Giru Muni Mudâ was founded by Nrëîl, who was culturaly Warrenese.

Climate

Giru Muni Mudâ has a yearly average temperature of 17°C (62°F), with its average temperature during the summer being a pleasant 22°C (71°F) and its average temperature during the winter being a cool 12°C (53°F). Giru Muni Mudâ receives an average of 243 cm/y (95 in/y) of precipitation, most of which comes in the form of rain during the summer. Giru Muni Mudâ covers an area of nearly 270 km2 (108 mi2), and an average elevation of 530 m (1738 ft) above sea level.

Overview

Giru Muni Mudâ was founded durring the early 14th century in spring of the year 1333, by Nrëîl. The establishment of Giru Muni Mudâ suffered from many setbacks, delays, and obsticles, most notably a group of Giru Muni Mudâ which required millitary assistance exterminate before the community could finish being built.

Giru Muni Mudâ was built using the conventions of Warrenese durring the early 14th century. Naturaly, all settlmentss have their own look to them, and Giru Muni Mudâ is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Giru Muni Mudâ is buildings are arranged arrounded highly ordered system of spacious cobblestone streets which form octogonal paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The city has a fortified albit thin brick wall. The wall has most of the feeatures of a typical castle wall, just on a much smaller scale and and budget. Notably brick isn't a particuarly soild choice for resisting siege weapons. Giru Muni Mudâ's wall wouldn't hinder a proper army, but it is more than sufishent for bandits and other small marauding groups. Giru Muni Mudâ's monster and outlaw focused fortifications has sufferd soem light damage, reducing its function a little in some spots, but could almsot certainly preform as expected... Though some of the worse spots could lead to the loss of defenders lives if attackers identified the weaknesses ahead of time.

A look around Giru Muni Mudâ gives you an uneasy feeling. Everything is just a little too worn down, a little too dirty, or both. No one makes eye contact. Kids play quietly, but happily. Occasionally a passerby glances at you out of the corner of their eye, staring jsut long enough for it to be uncomfortable. People seem to be allowed to do as they please with little harmoney to anything. It feels less like a city, and more like a spot people just happened to place their homes.

Civic Infrastructure

Giru Muni Mudâ possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Giru Muni Mudâ has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Giru Muni Mudâ has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Giru Muni Mudâ. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Giru Muni Mudâ's parks.

Giru Muni Mudâ has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Giru Muni Mudâ.

Giru Muni Mudâ has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Giru Muni Mudâ has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Giru Muni Mudâ has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Giru Muni Mudâ has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Giru Muni Mudâ has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Giru Muni Mudâ has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Giru Muni Mudâ has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Giru Muni Mudâ's public wards, blessings, and other arcane systems.

Giru Muni Mudâ has an Arcane Academy which provides higher education in the arcane sciences.

Giru Muni Mudâ possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Giru Muni Mudâ's grid is powered by a direct leyline tap.

Giru Muni Mudâ possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Giru Muni Mudâ has a first rate hospital which caters to anyone in need of long term medical care.

Giru Muni Mudâ has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Giru Muni Mudâ has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Giru Muni Mudâ's natural decorations nor waterways.

Giru Muni Mudâ has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Giru Muni Mudâ has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Giru Muni Mudâ has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Giru Muni Mudâ is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Giru Muni Mudâ's garrison was built using a different architectural style from the rest of the town. The style used is based upon new and innovative technologies of construction and the idea that form should follow function. It was an embrace of minimalism and a rejection of ornament. The style became characterized by an emphasis on volume, asymmetrical compositions, and minimal ornamentation..

In Giru Muni Mudâ hail is always enormous, yet harmlessly plinks off people, creatures, and structures.

The Porcupine, Giant near Giru Muni Mudâ are known to be quite timid.

Giru Muni Mudâ's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves sacrificing an animal to channel Invocation energies of tier 1 via throat singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 125
  • Farmers: 187
  • Farm Laborer: 317
  • Hunters: 244
  • Milk Maids: 171
  • Ranchers: 85
  • Ranch Hands: 169
  • Shepherds: 181
    • Farmland: 258179 m2
    • Cattle and Similar Creatures: 15897
    • Poultry: 190773
    • Swine: 12718
    • Sheep: 635
    • Goats: 127
    • Horses, Mounts, and Beasts of Burden: 6359

Craftsmen

  • Arms and Toolmakers: 117
  • Blacksmiths: 158
  • Bookbinders: 80
  • Buckle-makers: 88
  • Cabinetmakers: 144
  • Candlemakers: 244
  • Carpenters: 223
  • Clothmakers: 187
  • Coach and Harness Makers: 66
  • Coopers: 163
  • Copper, Brass, Tin, Zinc, and Lead Workers: 87
  • Copyists: 62
  • Cutlers: 53
  • Fabricworkers: 138
  • Farrier: 310
  • Furriers: 40
  • Glassworkers: 235
  • Gunsmiths: 146
  • Harness-Makers: 62
  • Hatters: 125
  • Hosiery Workers: 45
  • Jewelers: 68
  • Leatherwrights: 163
  • Locksmiths: 61
  • Matchstick makers: 94
  • Musical Instrument Makers: 90
  • Painters, Structures and Fixtures: 80
  • Paper Workers: 87
  • Plasterers: 84
  • Pursemakers: 102
  • Roofers: 68
  • Ropemakers: 65
  • Rugmakers: 60
  • Saddlers: 115
  • Scabbardmakers: 139
  • Scalemakers: 66
  • Scientific, Surgical, and Optical Instrument Makers: 41
  • Sculptors, Structures and Fixtures: 59
  • Shoemakers: 59
  • Soap and Tallow Workers: 239
  • Tailors: 363
  • Tanners: 79
  • Upholsterers: 90
  • Watchmakers: 84
  • Weavers: 171
  • Whitesmiths: 48

Merchants

  • Adventuring Goods Retellers: 43
  • Arcana Sellers: 44
  • Beer-Sellers: 85
  • Booksellers: 97
  • Butchers: 158
  • Chandlers: 167
  • Chicken Butchers: 179
  • Entrepreneurs: 65
  • Fine Clothiers: 167
  • Fishmongers: 158
  • Florists: 39
  • Potion Sellers: 102
  • Resellers: 264
  • Spice Merchants: 82
  • Wine-sellers: 132
  • Wheelwright: 100
  • Woodsellers: 60

Service workers

  • Bakers: 374
  • Barbers: 282
  • Coachmen: 97
  • Cooks: 264
  • Doctors: 133
  • Gamekeepers: 100
  • Grooms: 56
  • Hairdressers: 192
  • Healers: 174
  • Housekeepers: 167
  • Housemaids: 374
  • House Stewards: 181
  • Inns: 61
  • Laundry maids: 115
  • Maidservants: 211
  • Nursery Maids: 117
  • Pastrycooks: 244
  • Restaurateur: 254
  • Tavern Keepers: 254

Specialized Laborer

  • Ashworkers: 92
  • Bleachers: 59
  • Chemical Workers: 37
  • Coal Heavers: 124
  • In-Town Couriers: 135
  • Long Haul Couriers: 151
  • Dockyard Workers: 119
  • Gas Workers: 31
  • Hay Merchants: 53
  • Leech Collectors: 169
  • Millers: 147
  • Miners: 155
  • Oilmen and Polishers: 99
  • Postmen: 138
  • Pure Finder: 78
  • Skinners: 181
  • Sugar Refiners: 36
  • Tosher: 99
  • Warehousemen: 205
  • Watercarriers: 136
  • Watermen, Bargemen, etc.: 176

Skilled Laborers

  • Accountants: 83
  • Alchemist: 97
  • Clerk: 132
  • Dentists: 63
  • Educators: 201
  • Engineers: 99
  • Gardeners: 64
  • Mages: 47
  • Plumbers: 68
  • Pharmacist: 75
  • Professors: 28
  • Scientists: 47
  • Wizards: 27

Civil Servants

  • Adventurers: 61
  • Bankers: 97
  • Civil Clerks: 151
  • Civic Iudex: 73
  • Consultants: 40
  • Exorcist: 151
  • Fixers: 74
  • Kami Clerk: 121
  • Landlords: 116
  • Lawyers: 82
  • Legend Keepers: 104
  • Militia Officers: 454
  • Monks, Monastic: 192
  • Monks, Civic: 181
  • Historian, Oral: 163
  • Historian, Textual: 75
  • Policemen, Sheriffs, etc.: 147
  • Priests: 244
  • Rangers: 88
  • Rat Catchers: 94
  • Scholars: 100
  • Spiritualist: 117
  • Slayers: 35
  • Storytellers: 259
  • Military Officers: 235

Cottage Industries

  • Brewers: 192
  • Comfort Services: 244
  • Enchanters: 73
  • Herbalists: 69
  • Jaminators: 235
  • Needleworkers: 244
  • Potters: 104
  • Preserve Makers: 211
  • Quilters: 90
  • Seamsters: 302
  • Spinners: 176
  • Tinker: 69
  • Weaver: 181

Artists

  • Actors: 65
  • Architects: 24
  • Bards: 99
  • Costumers: 39
  • Dancers: 75
  • Drafters: 41
  • Engravers: 51
  • Fine Furniture Carpenters: 30
  • Glaziers: 66
  • Inlayers: 59
  • Musicians: 181
  • Painters, Art: 32
  • Playwrights: 67
  • Sculptors, Art: 54
  • Wood Carvers: 187
  • Writers: 254

Produce Industries

  • Butter Churners: 192
  • Canners: 211
  • Cheesmakers: 219
  • Ice Merchants: 28
  • Millers: 127
  • Picklers: 109
  • Smokers: 85
  • Stockmakers: 71
  • Tobacconists: 99
  • Tallowmakers: 151

24005 of Giru Muni Mudâ's population work within a Foundational Occupation.

35135 of Giru Muni Mudâ's population do not work in a formal occupation, but do contribute to the local economy. 4451 (7%) are noncontributers.

Points of Interest

Giru Muni Mudâ is known for its odd use of round-a-bouts, small ring roads used in place of intersections.

POI

History

The the a sword of Elven High Magic, an a sword imbued with notable amounts of Elven High Magic energies was created near Giru Muni Mudâ by in time immemorial, reportedly some time during the late 2nd century.

History